June round-up
Hello hello all you gorgeous raccoon friends! It’s time once again for the monthly round-up, and we’ve got a lot to talk about!
First off, June was absolutely incredible for us thanks to two events we got to take part in: the Women-Led Games Steam event, and Steam Next Fest. Between those two events we got about two thousand additional wishlists on Steam, putting us over 14k total. That is a truly bananas number and we are so grateful for it. If you know some things about Next Fest, you may be wondering something right now concerning our release date, so we’ll skip to the good part: we’re currently planning to release Keir and Cirrus’ second chapters in September! We’ll have more specific information to share closer to release, but for now we’re just hyped to be able to share that news with you!
You may have noticed a new build being uploaded, too. Version 1.6.1 just covers a few bugs and typos, including a bug triggered by choosing they/them pronouns. Sorry about that. There’s no new content, but we wanted to get this fix out.
On the development side, things are moving smoothly. Mugi wrapped up work on all the NPC sprites and backgrounds we requested for Keir and Cirrus’ second chapters, which means she is now free to add a layer of polish onto assets. For example, here’s a look at the new countdown timer!
It’s a small thing, but it does so much to make the game feel just that bit nicer.
On the audio front, it’s a little hard to just go “trust me bro, Cajsa is knocking it out of the park”, but trust me bro, Cajsa is knocking it out of the park. I’ve been replaying parts of the game that she’s been working on and getting chills. I cannot wait for you guys to hear her new work.
In the world of writing, we’ve left the drafting phase and are elbows deep into the editing phase, which is unfortunately not nearly as exciting to talk about. Personally, I’m thrilled when I make a tweak to give a line of dialogue a little bit more flow, or give Griff another chance to cuss, but it’s not the most exciting thing when you’re not up to your knees in writing, y’know? That said, we can’t complain too much. Editing is important and we want the stories to feel polished and responsive.
And we have been working on some stuff we’re pretty sure you’ll like. Here’s a very little peek at an achievement screen we’re working on (the achievements here are for Chapter One content, so these are things you can already do).
Achievements won’t be for things like endings or the like, since you’ve already got a way to track those. Instead, achievements are to gently incentivise exploring, or to highlight harder-to-find moments (ie. that Keir achievement only happens when you don’t get called a “good egg” in his good ending). The achievement screen will be available in all builds, and it should be compatible with Steam’s achievement system too, hopefully! We still have to test that bit thoroughly.
And to wrap up, we should mention that it was sweet baby angel Francesco’s birthday this month! Mugi helped us celebrate in style, with this stunning piece of art.
And that sums up June in the raccoon den! July is set to be both gorgeous and fun, and we’re looking forward to all it has to offer. Until next time!
Love,
The Rotten Raccoons Team 💙🦝
Get OBSCURA
OBSCURA
No one goes under the mountain without a reason.
Status | In development |
Author | Rotten Raccoons |
Genre | Visual Novel |
Tags | Amare, Boys' Love, Dark, Dating Sim, LGBT, Otome, Romance, Story Rich |
Languages | English |
More posts
- October round-up17 days ago
- September round-up49 days ago
- You can now redeem a Steam key through Itch.io63 days ago
- 2.0.1 Patch for Achievement Bug71 days ago
- OBSCURA – Chapter Two: The Depths (Keir and Cirrus Route) is now available!73 days ago
- Keir & Cirrus Chapter Two Coming Out on September 9 (August Round-up)80 days ago
- July round-upAug 02, 2024
- May round-upJun 02, 2024
- April round-upMay 07, 2024
Comments
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Thank you for the update! <3
Yay! I am so looking forward to September now!
You probably have already answered this, but will you be looking for voice actors for this game? I'd love to get involved if possible!
We're not looking for voice talent at the moment, but it's something we'd be interested in pursuing in the future. We'll make a decision when we're properly focused on Chapter Three's development and make an announcement when we know for sure what we're going to do.
Thank you for the reply! Excellent work, and I look forward to seeing what you guys decide. :)
SCREAMING
holding my breath till september
How many chapters are there?
Three per love interest
SCREAMING IM SO EXCITED FOR KEIR & CIRRUS AGJSHSJ
on another note francesco (or falafel as i named him) is so babygirl
Yeah! ! ! ! I can't wait to play the second chapter in September! ! ! ! ! ! ! !
Oh my goodness, that birthday art is BREATH-TAKING and I loved reading all of your updates as well. Your whole team is working so hard. Cheering you on from where I am! <3